Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1923 | 2015-09-17 00:25:21 | 52.62 | 90% |
1128 | 2015-04-17 23:01:00 | 43.39 | 90% |
649 | 2015-03-17 20:48:05 | 38.60 | 92% |
364 | 2015-03-06 23:59:46 | 27.80 | 79% |
298 | 2015-02-26 23:28:36 | 32.63 | 88% |