Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
9813 | 2010-04-21 00:13:18 | 61.59 | |
9515 | 2010-03-09 07:40:18 | 45.68 | |
8702 | 2010-02-11 08:03:35 | 55.57 | |
8314 | 2010-02-01 05:11:17 | 30.43 | |
7747 | 2010-01-21 06:34:38 | 43.53 | |
7455 | 2010-01-20 01:41:42 | 41.88 | |
7110 | 2010-01-18 01:50:08 | 43.85 | |
6516 | 2010-01-12 08:08:27 | 40.85 | |
6436 | 2010-01-12 03:18:02 | 36.68 | |
6199 | 2010-01-08 09:08:50 | 44.82 | |
6119 | 2010-01-08 06:44:11 | 46.82 | |
5299 | 2009-12-21 06:34:00 | 41.49 | |
5171 | 2009-12-19 09:41:28 | 33.78 | |
4491 | 2009-12-14 05:23:36 | 40.91 | |
4483 | 2009-12-14 05:12:27 | 34.68 | |
4338 | 2009-12-11 05:18:29 | 47.19 | |
4279 | 2009-12-11 00:46:46 | 38.76 | |
3424 | 2009-11-27 07:03:28 | 42.86 | |
3371 | 2009-11-25 09:50:14 | 41.65 | |
3153 | 2009-11-24 06:26:25 | 39.11 | |
2818 | 2009-11-13 07:03:58 | 40.04 | |
2766 | 2009-11-13 05:20:26 | 37.15 | |
2656 | 2009-11-11 09:08:27 | 38.04 | |
2479 | 2009-11-10 01:15:09 | 42.91 | |
2369 | 2009-11-05 07:46:16 | 43.21 | |
1872 | 2009-10-28 03:39:13 | 32.31 | |
1154 | 2009-10-09 09:30:14 | 40.02 | |
909 | 2009-10-01 09:32:51 | 32.70 | |
806 | 2009-09-30 04:51:41 | 40.25 | |
614 | 2009-09-24 05:28:18 | 31.65 | |
301 | 2009-09-09 09:59:14 | 29.37 | |
109 | 2009-06-17 04:36:43 | 27.67 |