Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1495 | 2015-04-09 17:24:04 | 88.51 | 96% |
687 | 2014-05-20 00:25:32 | 88.91 | 99% |
455 | 2014-04-15 10:56:56 | 80.13 | 92% |
289 | 2014-03-28 05:38:39 | 85.68 | 98% |
42 | 2014-03-17 10:28:20 | 72.20 | 94% |