Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2169 | 2014-01-06 12:36:57 | 71.36 | 99% |
1602 | 2013-03-28 13:16:34 | 66.82 | 93% |
1533 | 2013-03-24 22:27:35 | 64.76 | 94% |
1020 | 2013-03-04 14:08:39 | 73.95 | 97% |
208 | 2012-12-18 00:03:08 | 67.28 | 98% |
34 | 2012-12-09 22:46:56 | 66.68 | 97% |