Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1873 | 2015-09-02 08:30:58 | 54.69 | 89% |
1486 | 2015-07-07 14:19:38 | 76.39 | 96% |
1359 | 2015-07-02 07:19:39 | 78.29 | 97% |
348 | 2013-10-26 10:49:20 | 56.19 | 90% |
319 | 2013-10-21 14:00:30 | 72.95 | 99% |
277 | 2013-10-19 13:55:50 | 65.11 | 96% |
25 | 2013-10-08 11:55:15 | 53.66 | 93% |