Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1032 | 2014-12-19 20:05:33 | 39.36 | 98% |
912 | 2014-12-17 14:12:46 | 35.83 | 96% |
835 | 2014-12-15 20:23:52 | 42.40 | 98% |
438 | 2014-12-02 19:26:19 | 33.18 | 95% |