Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
479 | 2013-11-30 05:50:41 | 140.69 | 100% |
413 | 2013-11-07 18:45:58 | 136.75 | 99% |