Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1933 | 2015-11-20 19:53:13 | 100.79 | 94% |
1760 | 2015-08-31 22:53:20 | 115.69 | 100% |
1334 | 2014-05-06 00:44:14 | 96.40 | 96% |
1112 | 2014-03-24 16:50:11 | 100.09 | 98% |
1009 | 2014-03-23 04:32:30 | 108.26 | 99% |
945 | 2014-03-03 18:28:04 | 109.72 | 98% |
75 | 2013-01-23 22:53:46 | 96.60 | 98% |