Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
446 | 2014-12-10 08:16:48 | 70.44 | 89% |
415 | 2011-01-27 00:29:01 | 80.24 |