Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
570 | 2013-12-31 11:57:33 | 56.59 | 92% |
207 | 2013-12-23 14:09:05 | 56.82 | 93% |