Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
5011 | 2016-04-06 15:56:53 | 73.36 | 92% |
2717 | 2016-01-05 17:21:14 | 56.05 | 90% |
2155 | 2015-12-30 18:05:40 | 66.31 | 89% |
2050 | 2015-12-28 15:48:50 | 61.66 | 90% |
1835 | 2015-12-27 09:08:15 | 68.19 | 92% |
1087 | 2015-12-19 15:45:09 | 55.76 | 82% |
173 | 2015-12-04 18:32:39 | 52.52 | 86% |