Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
10066 | 2012-06-09 23:19:12 | 82.10 | 94% |
10029 | 2012-06-09 05:13:24 | 87.43 | 94% |
9949 | 2012-06-08 04:04:49 | 84.81 | 95% |
9783 | 2012-05-28 05:45:30 | 87.09 | 96% |
8573 | 2011-11-15 06:32:39 | 87.45 | 95% |
6549 | 2010-05-27 06:21:32 | 90.89 | |
6474 | 2010-05-25 04:14:25 | 85.86 | |
6197 | 2010-05-17 01:23:11 | 83.09 | |
6095 | 2010-05-13 02:19:51 | 64.39 | |
6026 | 2010-05-12 04:36:19 | 84.02 | |
5562 | 2010-04-26 03:52:16 | 88.73 | |
5221 | 2010-04-08 06:36:52 | 86.79 | |
4661 | 2010-03-24 02:45:02 | 95.18 | |
4405 | 2010-03-18 16:33:16 | 86.01 | |
4374 | 2010-03-18 02:18:24 | 87.25 | |
3486 | 2009-11-09 05:57:38 | 87.95 | |
2792 | 2009-10-12 05:50:46 | 76.62 | |
2705 | 2009-10-10 07:54:50 | 78.32 | |
2569 | 2009-10-06 02:57:47 | 89.12 | |
2095 | 2009-09-23 17:10:32 | 74.50 | |
1977 | 2009-09-19 23:28:56 | 78.70 | |
1972 | 2009-09-19 23:24:27 | 67.04 | |
1930 | 2009-09-17 04:15:08 | 79.72 | |
1901 | 2009-09-17 00:57:19 | 77.07 | |
1757 | 2009-08-28 09:29:15 | 71.83 | |
1742 | 2009-08-28 09:14:25 | 57.78 | |
1064 | 2009-03-16 08:15:32 | 65.00 | |
1013 | 2009-03-16 05:53:34 | 66.98 | |
893 | 2009-03-01 13:13:45 | 69.30 | |
819 | 2009-03-01 01:50:04 | 73.69 | |
574 | 2009-02-06 03:02:58 | 66.90 | |
224 | 2009-01-16 06:40:10 | 73.36 | |
53 | 2009-01-08 16:10:37 | 70.60 |