Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1059 | 2011-10-17 11:30:50 | 42.54 | 90% |
255 | 2011-09-18 04:24:30 | 48.85 | 95% |