Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1867 | 2015-03-28 10:43:37 | 47.46 | 90% |
1843 | 2015-03-28 10:13:50 | 56.86 | 95% |
1807 | 2015-03-22 12:59:39 | 48.38 | 90% |
549 | 2015-01-29 03:27:42 | 36.90 | 94% |
295 | 2015-01-19 00:53:34 | 29.17 | 94% |
211 | 2015-01-18 20:55:42 | 24.82 | 95% |