Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1344 | 2012-09-16 07:04:53 | 60.58 | 96% |
574 | 2011-05-02 12:45:04 | 50.50 | |
24 | 2009-10-01 16:17:30 | 34.64 |