Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1437 | 2016-04-05 03:28:58 | 128.33 | 96% |
1433 | 2016-04-05 03:22:57 | 104.87 | 94% |
1396 | 2015-05-09 01:43:01 | 103.40 | 95% |
1381 | 2015-02-27 22:52:13 | 108.46 | 94% |
1215 | 2015-01-05 01:33:43 | 80.30 | 88% |
251 | 2014-02-14 03:02:33 | 83.90 | 88% |
202 | 2014-02-11 04:40:39 | 73.11 | 89% |