Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1910 | 2015-12-27 18:36:56 | 59.09 | 90% |
1017 | 2015-02-20 19:51:39 | 72.15 | 94% |
333 | 2013-10-05 21:41:56 | 55.80 | 87% |
126 | 2012-12-01 15:36:22 | 41.03 | 98% |