Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
984 | 2011-12-24 07:06:38 | 67.61 | 90% |
58 | 2010-01-19 08:11:52 | 30.09 |