Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2776 | 2018-03-16 05:34:12 | 93.86 | 97% |
2186 | 2010-11-19 05:33:47 | 102.74 | |
1904 | 2010-11-10 02:26:47 | 98.39 | |
1299 | 2010-11-03 01:56:15 | 90.52 | |
1264 | 2010-11-03 00:01:11 | 105.84 | |
746 | 2010-10-21 04:43:35 | 104.06 | |
492 | 2010-10-17 08:20:23 | 94.94 | |
141 | 2010-10-16 07:35:42 | 86.45 | |
47 | 2010-10-16 03:47:06 | 88.54 |