Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
839 | 2013-07-17 06:52:19 | 57.25 | 97% |
822 | 2013-07-11 00:27:14 | 53.44 | 97% |
556 | 2012-09-15 10:12:22 | 57.10 | 97% |
422 | 2011-11-14 01:19:16 | 50.95 | 93% |
121 | 2011-07-28 03:21:59 | 48.63 | 94% |