Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2205 | 2016-04-07 03:57:38 | 43.39 | 92% |
2095 | 2016-04-04 02:03:53 | 46.01 | 91% |
2016 | 2016-04-01 17:57:01 | 46.17 | 94% |
1080 | 2016-03-06 07:31:53 | 43.80 | 92% |
149 | 2016-02-23 21:30:25 | 34.06 | 96% |