Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
289 | 2012-12-29 09:25:52 | 156.12 | 97% |
195 | 2012-08-13 15:41:07 | 130.10 | 96% |