Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
881 | 2014-02-01 20:54:05 | 47.89 | 91% |
709 | 2014-01-24 21:02:02 | 51.88 | 98% |
595 | 2014-01-18 15:46:27 | 44.30 | 93% |
190 | 2013-12-27 12:12:27 | 32.66 | 93% |