Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
591 | 2014-08-26 17:33:36 | 76.32 | 95% |
247 | 2014-08-03 03:30:27 | 60.92 | 88% |
178 | 2014-04-29 02:50:12 | 59.03 | 90% |
45 | 2014-04-13 19:15:09 | 49.82 | 71% |