Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2375 | 2014-03-18 12:42:23 | 98.90 | 98% |
2290 | 2014-03-11 11:44:40 | 81.57 | 93% |
2239 | 2014-03-09 12:06:09 | 91.17 | 97% |
2135 | 2014-03-05 03:59:49 | 84.66 | 96% |
2126 | 2014-03-05 03:47:47 | 86.16 | 95% |
1133 | 2010-08-11 05:47:23 | 79.82 | |
54 | 2008-11-21 17:43:21 | 69.19 |