Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
767 | 2011-07-23 21:15:02 | 88.93 | 97% |
130 | 2011-07-05 11:29:13 | 85.35 | 97% |
124 | 2011-07-05 07:45:52 | 85.33 | 93% |