Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
625 | 2013-08-06 09:12:14 | 60.48 | 90% |
211 | 2013-07-09 11:07:41 | 44.76 | 81% |