Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1605 | 2016-02-05 06:01:37 | 77.36 | 94% |
1583 | 2016-02-03 14:03:09 | 74.97 | 90% |
1446 | 2016-01-27 13:49:21 | 72.43 | 93% |
1275 | 2016-01-13 18:45:20 | 70.04 | 91% |
1179 | 2016-01-10 02:54:17 | 83.24 | 93% |