Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1111 | 2016-03-24 18:44:30 | 64.31 | 98% |
784 | 2016-03-16 17:19:10 | 57.03 | 94% |
604 | 2016-03-14 23:50:11 | 51.28 | 93% |