Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1875 | 2014-08-11 13:58:26 | 106.90 | 97% |
1591 | 2014-05-23 14:31:17 | 113.06 | 100% |
1158 | 2014-05-06 19:17:24 | 115.70 | 100% |
228 | 2014-04-24 19:08:16 | 87.33 | 95% |