Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1008 | 2012-09-05 05:06:25 | 98.56 | 98% |
661 | 2012-08-07 20:10:51 | 92.62 | 95% |
342 | 2012-07-31 13:17:49 | 100.24 | 98% |