Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
146 | 2014-04-22 04:51:09 | 51.63 | 90% |
84 | 2013-09-03 13:30:06 | 50.56 | 92% |