Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2558 | 2014-12-02 08:38:23 | 77.45 | 90% |
2082 | 2014-06-04 02:11:25 | 89.58 | 97% |
664 | 2013-09-10 03:12:52 | 67.71 | 90% |
562 | 2013-08-30 01:38:31 | 77.34 | 91% |
451 | 2013-08-27 10:09:47 | 58.83 | 82% |
357 | 2013-08-22 10:00:42 | 67.16 | 93% |