Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1364 | 2015-04-15 00:51:29 | 68.36 | 90% |
1289 | 2015-03-11 13:57:15 | 78.74 | 95% |
830 | 2014-10-12 07:10:59 | 66.01 | 90% |
571 | 2014-09-14 09:48:02 | 70.91 | 95% |