Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3445 | 2015-07-24 00:55:31 | 80.08 | 92% |
2737 | 2015-04-23 01:25:50 | 95.27 | 97% |
2133 | 2014-12-15 08:07:45 | 89.38 | 92% |
1784 | 2014-11-17 20:57:08 | 91.90 | 97% |
1765 | 2014-11-15 05:48:06 | 95.45 | 96% |
1652 | 2014-11-10 07:12:04 | 90.64 | 96% |
1530 | 2014-11-06 22:02:22 | 88.98 | 97% |
1122 | 2014-01-05 09:43:13 | 76.99 | 92% |