Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
737 | 2012-09-03 02:23:28 | 62.85 | 99% |
406 | 2012-08-14 06:59:01 | 44.29 | 94% |