Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
297 | 2015-12-19 20:43:57 | 56.94 | 95% |
71 | 2015-09-07 16:23:51 | 53.36 | 93% |
48 | 2015-09-03 20:22:00 | 54.12 | 96% |
42 | 2015-09-03 17:27:38 | 55.19 | 96% |
4 | 2015-08-29 13:33:27 | 51.53 | 96% |