Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1237 | 2016-08-23 22:17:33 | 43.52 | 91% |
1112 | 2016-08-17 21:10:21 | 47.26 | 90% |
823 | 2016-07-14 21:44:28 | 49.92 | 97% |
550 | 2016-06-20 22:29:18 | 48.85 | 96% |
441 | 2016-05-20 18:51:19 | 41.92 | 89% |
356 | 2015-06-17 08:27:00 | 53.93 | 98% |
345 | 2015-06-17 08:11:57 | 49.44 | 98% |
320 | 2015-06-17 03:32:45 | 42.78 | 89% |