Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1144 | 2010-09-22 13:32:13 | 110.75 | |
463 | 2010-09-02 13:00:38 | 93.25 | |
216 | 2010-08-26 12:28:29 | 111.83 | |
93 | 2010-08-20 05:16:53 | 105.34 |