Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1069 | 2009-08-25 02:59:04 | 49.94 | |
1066 | 2009-08-25 02:55:07 | 41.76 | |
659 | 2009-08-23 04:13:27 | 41.58 | |
464 | 2009-08-19 19:02:17 | 34.37 | |
297 | 2009-08-18 23:24:09 | 42.49 | |
181 | 2009-08-17 22:17:08 | 41.16 |