Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
934 | 2014-09-12 14:51:10 | 61.54 | 94% |
894 | 2014-04-30 19:55:10 | 55.05 | 92% |
718 | 2014-01-29 20:21:42 | 54.62 | 92% |