Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
944 | 2014-06-27 04:11:44 | 54.63 | 96% |
738 | 2014-05-16 05:20:11 | 45.49 | 90% |
75 | 2012-03-28 20:19:54 | 39.20 | 90% |