Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
287 | 2011-05-25 12:10:04 | 61.09 | 98% |
143 | 2011-05-18 07:21:27 | 61.09 | 97% |