Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
705 | 2014-10-27 11:50:48 | 40.60 | 93% |
591 | 2014-09-20 17:53:39 | 38.59 | 93% |
341 | 2014-08-16 11:14:12 | 41.35 | 94% |