Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
170 | 2014-05-10 16:47:49 | 56.96 | 94% |
109 | 2014-05-09 19:31:52 | 52.50 | 90% |