Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1619 | 2016-11-11 19:34:29 | 87.45 | 93% |
1092 | 2015-07-10 20:37:59 | 88.81 | 95% |
892 | 2015-06-27 01:56:14 | 79.23 | 91% |
461 | 2015-06-20 19:24:32 | 82.87 | 95% |
450 | 2015-06-20 19:15:12 | 77.22 | 91% |
254 | 2014-07-27 19:50:21 | 54.78 | 86% |
50 | 2014-06-24 06:41:18 | 65.01 | 96% |