Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
904 | 2016-02-28 16:05:30 | 56.73 | 90% |
794 | 2016-02-23 17:02:20 | 65.77 | 96% |
644 | 2016-02-15 14:09:08 | 63.96 | 95% |
421 | 2016-01-22 14:55:04 | 62.75 | 97% |
240 | 2016-01-13 16:00:27 | 59.33 | 96% |