Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
227 | 2011-11-17 22:13:47 | 75.85 | 99% |
177 | 2011-11-10 23:00:47 | 75.65 | 100% |