Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
3527 | 2012-10-12 17:45:14 | 106.86 | 100% |
3226 | 2011-10-24 02:07:58 | 175.97 | 100% |
3178 | 2011-10-07 11:19:41 | 160.40 | 99% |
2835 | 2011-08-20 04:31:58 | 141.16 | 87% |
2811 | 2011-08-18 18:22:25 | 139.90 | 92% |
2793 | 2011-08-18 18:09:08 | 186.93 | 100% |
2663 | 2011-08-11 16:48:17 | 103.89 | 82% |
2546 | 2011-08-03 23:10:44 | 146.19 | 92% |
2524 | 2011-08-03 04:19:06 | 172.81 | 100% |
2493 | 2011-08-01 21:08:29 | 134.87 | 96% |
2340 | 2011-07-30 16:23:38 | 134.15 | 89% |
2306 | 2011-07-30 01:31:49 | 132.44 | 90% |
2040 | 2011-07-26 16:47:04 | 170.79 | 100% |
1898 | 2011-07-24 23:37:37 | 142.03 | 85% |
1895 | 2011-07-24 23:35:51 | 169.64 | 91% |
1821 | 2011-07-24 20:19:46 | 150.36 | 91% |
1681 | 2011-07-23 17:40:27 | 137.10 | 87% |
1641 | 2011-07-23 15:32:23 | 157.46 | 91% |
1439 | 2011-07-20 13:25:22 | 179.02 | 100% |
1034 | 2011-07-14 23:12:24 | 128.29 | 82% |
942 | 2011-07-13 15:29:35 | 133.71 | 93% |
936 | 2011-07-13 15:26:01 | 106.96 | 82% |
814 | 2011-07-07 18:03:10 | 150.51 | 100% |