Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
2668 | 2010-05-04 18:14:27 | 60.21 | |
2552 | 2010-04-25 16:55:07 | 60.07 | |
2489 | 2010-04-13 17:04:41 | 47.39 | |
2335 | 2010-04-05 09:21:50 | 59.75 | |
2305 | 2010-04-04 18:39:06 | 61.16 | |
2275 | 2010-04-03 20:45:59 | 53.37 | |
2064 | 2010-03-26 15:22:12 | 51.03 | |
2058 | 2010-03-26 15:14:30 | 59.80 | |
1596 | 2010-03-11 17:15:57 | 51.79 | |
1467 | 2010-03-08 19:55:25 | 49.57 | |
1445 | 2010-03-08 17:36:00 | 45.87 | |
432 | 2010-01-31 17:33:16 | 31.65 | |
425 | 2010-01-31 17:20:25 | 33.05 | |
209 | 2010-01-25 20:35:30 | 29.53 | |
123 | 2010-01-24 13:00:13 | 23.36 |